The road to acquiring Metroid’s all-important Bomb has proved to be a surprisingly well-designed one, not quite guiding the player to Samus’ objectives but rather placing limitations on the game’s free-roaming spaces that allow some degree of exploration that eventually comes to an end until you stumble upon the next tool to help Samus range […]
Month: May 2013
Please forgive the lack of images in this update. I’m at a resort with a terrible Internet connection and no computer. Use your imagination for now and I’ll follow up with visuals once I get home, OK? Once you collect your first Missile expansion in the lower right area of Brinstar, Metroid leaves you […]