It looks like Simon’s Quest will be arriving today on both the 3DS and Wii U Virtual Consoles. If you’re interested in giving it a go this time around, may I recommend you arm yourself with some analysis and perspective courtesy of the Anatomy of a Game series? It’s a confusing, opaque game for sure, but an interesting one.
- Part One: Basic Design
- Part Two: Interesting Mechanics
- Part Three: Towns
- Part Four: Mansions
- Part Five: NPCs
- Part Six: The World
- Part Seven: The Enemies
- Part Eight: Castlevania
Just remember, there is no such thing as a graveyard duck. Not in Simon’s Quest, anyway.